Who are you ?
Hi, I’m Marian Frae. I am a storyteller by nature and by trade. I’ve been writing and publishing stories online for about six years now. In November of 2006, I started work on a story that grew into a game over the next two years. Because I want to do my story justice and make the best game possible, the development road has been long, but a complex game cannot be done alone. I’ve called on the help of Brent Anderson, MetalRenard, Ricky Harris, and Sharon Halim.
What project will the Indie Dev Grant be helping you complete?
Magin is a character-centric RPG with tactical elements, made for the PC and Mac (Linux as well should resources allow). Like in life, there are many choices you can make which directly impact gameplay in large ways–civilizations could be saved or new technologies invented–but there are also some things which are completely out of your control–natural disasters, antagonists causing trouble, illness. Because some things can be changed and others can’t, the game will have a few possible endings. Explorable sidequests and character stories will change between each play-through because of your choices.
If you’re intrigued by this teaser, find out more about the beautiful world of Magin and its mystical lore on our website (http://legacy-studios.org/forum/topic/84-magin-official-series-thread/).