The Water of Life
Hi, I’m Sergio Cornaga. Over the last decade, I’ve released over 60 small, weird and free games. More importantly, I’ve worked on 20 custom levels for Knytt Stories, a 2007 platformer by Nicklas “Nifflas” Nygren. Most of these are little more than silly experiments, but creating them has taught me many ways to push the boundaries of the engine. I’d now like to utilise these tricks within the scope of a more serious level.
I want to create a huge, polished custom level for Knytt Stories called The Water of Life. It will follow Juni on her search for a spring capable of granting eternal life, providing musings on mortality and commentary on the structure of ‘metroidvania’ games. I plan to include several diverse environments, some inspired by the bizarre plant life of Socotra… if you don’t know it, look it up now, seriously! The level will be free – I couldn’t sell it, even if I wanted to – but a little money would go a long way towards justifying the months of hard work this project will require. It would also be great if I could finance a custom soundtrack. Nifflas has given me his blessing to proceed, now I need your help to bring The Water of Life to life.
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