Fuzzy Ballz is a unique 3D evolution of the classic breakout game with a handful of cute cuddly characters and a dash of twisted humor mixed in.
The game is currently in development for the PC and mobile platforms and will feature:
3 Gameplay modes (Story, Timed, Challenge)
5 Characters to choose from
Unique worlds for each character
Unique gameplay elements specific to each world
The ability to upgrade and customize your character along the way
** STORY MODE **
Select a Fuzzy and grow them into the ultimate brick breaking tool of destruction by unlocking character upgrades, special gear, power-ups, and more! Explore a world unique to your Fuzzy as you bounce your way through increasingly difficult stages.
** TIMED MODE **
Race to break as many bricks as you can before time runs out!
** CHALLENGE MODE **
– Carefully bounce your Fuzzy through the stage while avoiding harmful obstacles
– Solve carefully crafted puzzles to navigate each stage and collect all the bricks
Gray Wolf Interactive is a small indie development studio located in beautiful Colorado. The studio was founded by Avery S. Terrell, who after reading **John Romero’s article ‘Why indies should stop “waiting for permission”’ decided to quit his long time corporate job and teach himself to program in the UDK. Partnered with artist Chris Pedersen and musician Marshall Houle, the studio is currently hard at work on Fuzzy Ballz for the PC & iOS platforms, along with possible Oculus Rift support for the PC.
Also assisting on the game is ZebraLightning Studios and developer Alex White.