NOWHERE aims to be a holistic first person experience set within a mystic cosmos, focusing on emergent player-driven storytelling, strong social AI and high replayability through the use of procedural content, combining gameplay elements of exploration, survival, strategy, communication and adventure.
Our story arc aims to explore human topics such as family, science, religion, politics, culture and history as well as shed light on existential themes such as fate, choice and free will, seen through the unfamiliar lens of individuals in a post humanist, post singularian alien society.
NOWHERE was born out of a personal desire to make sense of the human condition through the pursuit of new experiences. We believe that games can relate wisdom; we are convinced that playing games can lead to new perspectives and better life decisions in a fun way. With NOWHERE we aim to contribute to this line of thought.
Duangle is a timey wimey wibbly wobbly two-headed independent game studio located in Dresden, Germany, planet Earth. Leonard Ritter (http://leonard-ritter.com/) is probably more known by his electronic music act alias “paniq” and in charge of half of everything. The other half is dominion to Sylvia Ritter (http://sylvia-ritter.com/), who also happens to paint amazing mental landscapes for quite a while already. The duo is not only best friends, but also married, which makes Duangle a family-owned business.