The Indie Dev Grant

by Bundle In A Box

Elliot Quest


The Project:

Elliot Quest is an adventure/RPG inspired by Zelda II: The Adventure of Link, one of my favorite games. In Elliot Quest, players explore the mysterious Urele Island in search of an ancient demon.

Elliot Quest Features

· An expansive island to explore with over 16 unique bosses

· Customize your character with an engaging Level-Up System

· Chain attacks to make enemies drop more items

· Experiment with different magic attacks to defeat Elliot’s enemies

· Solve puzzles to find hidden crystals and access secret areas

· 3 unique endings based on moral decisions

· Original Music by Michael Chait — listen at


After Elliot’s wife disappears, he falls sick and attempts to take his own life–only to discovers that he can’t die. Plagued by nightmares and growing weaker by the day, Elliot seeks out a local Sage, who tells him that he’s the victim of a rare curse. A demon called a Satar is slowly consuming Elliot’s vitality.

If Elliot can’t find a cure to the curse before it’s too late, he will become a Satar. His only hope is to ask for the help from one of the island’s Guardians, who have kept the Satar from taking over Urele. Elliot can’t die–but he’s still running out of time.

The Team:

Animuz Games was started by me (Luis Zuno). I’ve been a web designer and developer since 1999. Before I started Elliot Quest, I made a small puzzle-platform game where you control a pink jelly creature — But Elliot Questis the game I always wanted to make. Over the course of Elliot Quest’s development, however, several people have showed their interest in the game and offered to help out—there are a lot of Zelda 2 fans out there! Now Ansimuz games consists of collaborators from Mexico, the United States, and Canada!

Luis Zuno – Game Art & Development

Michael Chait – Music Composing

Daniel Homan – Game Narrative

Ian Sean – Code testing, Project Manager, Author of Cloaks & Spells

Tim Kelly – Additional Booklet Art

The Video:

The Demo:

The Link: