The Indie Dev Grant

by Bundle In A Box
Action

FranknJohn

FrankNJohn

The Project:

FranknJohn is a Roguelike Action Game that will make you lose your head. Literally. Launch your head as a weapon and experiment with unique Skullcaps to overcome deadly challenges.

You play as FranknJohn, a failed experiment on a journey to uncover the truth of his existence. Awakening in the basement furnace of Dr.Harmins crazy manor, you must battle your way up through his deranged randomly generated fun-house filled with unspeakable horrors.

The Team:

bitSmith Games are a 5-man team based in Dublin, Ireland. We released our first game Ku: Shroud of the Morrigan in January 2013 for iOS. We are currently developing our new game FranknJohn for PC/Mac and (hopefully) consoles. We like cake.

The Video:

http://www.youtube.com/watch?v=KLr2ZzfEcpU

The Link:

http://franknjohn.com/

Codemancer

Codemancer

The Project:

Codemancer is a fantasy action game which tells the story of a young girl, named Aurora, who must learn magic in order to save her father. However, in this world magic is programming, so the player must learn to code in order to win the game.

This game is intended to bring programming to an audience that wouldn’t normally be exposed to it. It is designed to appeal to young people, especially young girls, who are motivated more by narrative than by the desire to solve puzzles.

The Team:

The team is made up of myself, Rob Lockhart I’m the game designer and programmer.  Before this, I was the lead game designer at Toy Studio, and before that a programmer at Wolfram|Alpha.  There are two artists working on the project, Pui Che and Patrick Beavers. The music is being composed by David Novak.

The Video:

http://www.youtube.com/watch?v=590fFcwIcms

The Link:

http://importantlittlegames.com/Codemancer/

Super Dungeon Bros

Super-Dungeon-Bros

The Project:

Originally prototyped for the OUYA console, Super Dungeon Bros quickly exploded in all directions into an action-packed multiplayer dungeon crawler with a penchant for puzzles and a comical edge. Play as the raddest medieval warriors Axl, Ozzie, Lars, & Freddie, from Blackwölf University’s most infamous fraternity, Beta Rho Omega. Slay anything and everything in your path from nefarious undead to legendary beasts in your quest to bring honor back to your fraternity and pay off your totally bogus tuition fees. Outsmart the devious booby traps and raid the tombs for loot and plunder; don’t forget to chug the vintage brewskis, you’ll need your strength and courage to face the horrors of passing Intro to Dungeoneering 101.

Frantic 1-4 player action offers a full range of deadly weapons to help you hack and slash through the monsters that fill the maze-like catacombs. Descend through dozens of levels of cursed tombs that get harder and deadlier the closer you get to the diabolical dungeon boss. Featuring full voice overs and a fresh, deviously comical script, Super Dungeon Bros by React! Games is the ultimate party action game that will keep you on the edge of your seat while screaming “Bros before foes!”

The Team:

React! Games is an award winning video game developer based in Salt Lake City, Utah. Founded in 2008, we’ve produced over 30 games, including the classic remake of Archon, and specialize in mobile/tablet and multi-platform development. We’re small, agile, and fiercely passionate, and while we’ve done our share of client work, our gamer hearts lie squarely in the Indie games space. Our hope is to be able to create games that we ultimately want to play, the type of experiences that resonate with gamers that live and breath video games. Check out www.reactgames.com for more information.

The video:

http://www.youtube.com/watch?v=a5o0fZ-NvMo

The Link:

http://www.facebook.com/DungeonBros

Barrels & Bulls

barrels

The Project:

Barrels & Bulls is an Action Strategy game that puts you in control of a pair of rodeo clowns on their quest for greatness, or at least another night of hot beans. Draw out paths for your clowns to follow to help keep each other from meeting the dangerous end of the burger. Distract bulls and protect lazy cowboys using whacky tools, then jump in a barrel right before getting shishkabobbed. As you progress you’ll face not only some truly fierce bovine, you’ll also have to deal with a series of escalatingly hightech robobulls. Luckily the tools you have get better too! You might start with a moldy wooden barrel, but before long you’ll have rocketpropelled bull blasters. Stay in the rodeo circuit long enough, and you’ll be the best clowning team ever!

The Team:

One and a Half Beards is a two man team composed of an artist and a designer on a quest to make whacky, verbcentric games. We’re based out of Austin, TX and powered on breakfast tacos. We like our games to have a sense of humor, to be easy to pick up, but hard to master. We’re not concerned with getting soldiers to shoot zombies, we’re concerned with how monkeys and dogs would fight in space. We have fun making our games, and we think you’ll have fun playing them.

The Video:

http://www.youtube.com/watch?feature=player_embedded&v=MMDYcgN7vPY

The Link:

http://www.oneandahalfbeards.com/

SpaceHawk

Spacehawk

The Project:

SpaceHawk is a top down space shooter game that offers a unique mix of frantic action and RPG elements.

Every ship in universe has fully customizable colour schemes and offers unique abilities such as shields, engine boosters, repair systems and temporary power boosts so that whatever ship you pilot has its own unique feel and personality to match your style.

The story centres on the galactic conflict between 4 private sectors, where allegiances rise and fall and a mercenary has everything to gain.

SpaceHawk will take you on a journey to dozens of different planets to complete dangerous contracts and do battle in any way you choose. Weather you fight for a side in this conflict is up to you, lay down allegiances or fight purely for profit, the choice is yours in the midst of a galactic war waged for centuries.

Key Features:

Learn the story behind each of the 4 sectors, through a fully realised campaign.

Engage in challenging Boss Fights and ship to ship combat.

Explore lush landscapes and settings that are individually themed to each race.

Multiple choice ending, which faction will you support, or will you keep your mercenary roots.

The Team:

KittenBoxx Studios is a small team of 4 graduates from Staffordshire University; we all have a real passion for engaging and different games and believe that’s exactly what we can deliver to the current market. Working tirelessly to see the release of this project, the team have thrown every spare hour we have into it to ensure it’ll be the very best it can be. Each member of the team has received awards in the past ranging from Make Something Unreal 2013 to a Picasso award for Best Art.

The Link:

http://www.kittenboxx.co.uk/

_speed_

speed

The Project:

_speed_ is a high speed anti gravity combat racing game. Pilot can choose to race from one of 12 teams or design their own craft from colours to stats. At the moment pilots can navigate 6 circuits (12 including revers versions) in 4 different gamemodes from time trial to eliminator, by release we hope to have around 12 circuits (24 including reverse) and 8 gamemodes to choose from.

_speed_ will features two ways to play, career mode will send pilots through a progression based campaign completing tournaments, earning money and upgrading your craft. Arcade mode has everything unlocked from the start allowing you to practice any circuit on any mode straight away. We also have plans for leaderboards for every circuit, speed class, and gamemode allowing you to compete for the fastest time and post them online.
As previously mentioned pilots will be able to customise their craft from design to colour, and stats. Select a base design then patterns, details and colours which allow you to create your own craft.

The Team:

_speed_ is being made by a single developer in England, I started this about project a year ago when I was 15 and I’ve been working on it in my free time inbetween school. After many small failed project that never saw the light of day this is the closest to being finished. The IDG should allow me to but the master collection of GameMaker Studio meaning I can export to many more platforms such as linux and ouya. Thank you for taking your time reading this now go watch the video below!

The Video:

https://www.youtube.com/watch?v=XgQTEeBYIcc

The Link:

http://leegamestudios.wordpress.com/

Key of Ethios

KeyOfEthios

The Project:

Key of Ethios is an Action-Adventure game that takes inspiration from games like The Legend of Zelda, Okami, and The Lost Vikings. It focuses on Ellie, Gil, and Van: of a party of companions, each with their own unique abilities that allow them to traverse the world and overcome a wide array of obstacles and enemies.

The game begins with our heroes discovering a mysterious young girl resting within the ancient Wysteria- A vast forest said to be as old as the world itself. They then become the target of an organization knows as the Court, who is dead set on capturing the girl for unknown purposes.

Gameplay focuses on combat, exploration, and puzzle-solving, all of which center around controlling the party members either as a group or individually. You must utilize each heroes’ abilities in tandem with one another to defeat cunning enemies or traverse perilous obstacles.

The Team:

I’m Keith Farnsworth and I’m currently going solo on developing this project. I’ve always been interested in making games, and figuring that application is the best way to learn, one day I simply decided to start. I’ve since spent the majority of my free time planning out Key of Ethios and honing my skills to their current state.

The Video:

http://www.youtube.com/watch?v=uhu-V3op6-0

The Demo:

http://www.indiedb.com/games/key-of-ethios/downloads/key-of-ethios-pre-alpha-version-00002

The Link:

http://www.indiedb.com/games/key-of-ethios

Running Cyborg

running_cyborg

The Project:

Imagine Tron meets Terminator in purple!
Running Cyborg is an arcade game that features FPS and endless runner elements.
The game is based on a high score system and set in an abstract virtual future.
It will be released for Android devices in 2014. A PC version is planned for later.

The Team:

My Name is Marcus Horn and I am addicted to making Games! I tried to make epic games and failed miserably.
Now I make fun games!

The Video:

http://youtu.be/_VQgELfXTqA

The Demo:

http://siactro.com/webbrowsergame/runningcyborg/Web%20Player%20Build.html

The Link:

http://siactro.com/

Final Slam 2

FinalSlam2

The Project:

Final Slam 2 is a PC fighting game that allows you to create your own fighter and play through the official Final Slam championship. The game is packed with over 40 fighters, but you can create your own fighters. Create casual guys, ninjas, movie stars, wrestlers, shaolin monks, kung fu fighters, boxers, warriors, robots and even monsters.

Creator

You can create a wide variety of fighters. There are tons of different body parts, attire, and moves to choose from. The fighting moves are animated following several martial arts, brawling and wrestling moves. The special moves comprise of different styles such as magic, elemental, Kung Fu, gadgets and wrestling. You can also control the actions of the fighters by changing the AI settings. You will have 250 slots to save your created fighters. All fighters can be stored/exported, so you can save them or share them with other players.

Story and Versus

Fight the evil that is threatening Earth, or fight individual matches against the computer or a friend in versus mode.

Final Slam

Enter the Final Slam mode and fight up the rankings.

The Team:

Formed right now by just 2 persons, the “PR guy” and Josh Tam, the developer. Josh has been making casual games since 2005, obtaining various awards at Newgrounds and publishing more than 50 free games before trying to develop comercial games.

The Video:

http://www.youtube.com/watch?v=v24ctnBiZPM

The Link:

http://tamugaia.com/finalslam2

Battle of Tau Ceti

BattleOfTauCeti

The Project:

Battle of Tau Ceti is a team-based multiplayer space combat game. Pilot ships from small one-man fighters to a huge six player battleship or hop into a turret to shoot down enemy ships. Capture sectors to gain resources for your team, use resources to buy better ships and ultimately destroy the enemy flagship.

The Team:

Software Engineer by day, Indie Dev by night.  I’ve always wanted to make games and, despite working outside of the industry, I eventually came the realization that there was nothing stopping me.  I’ve been developing this game solo in my spare time for over a year and I’m finally at a place where I feel like I can show off my work and hopefully get some exposure as well as some positive feedback!

The Video:

http://www.youtube.com/watch?v=gYBosz65epU

The Link:

http://www.indiedb.com/games/battle-of-tau-ceti/